According to new research by Ambient Insight called « The 2012-2017 Worldwide Game-based Learning and Simulation-based Markets”, worldwide revenues for game-based learning reached $1.5 billion in 2012. The forecast predicts the serious games market (which Ambient calls game-based learning) will increase 49% by 2017 to reach $2.3 billion. Much of the growth will come from apps […]
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