Posts Tagged
‘mobile games @en’

Homemobile games @en

Worldwide consumer spending on digital entertainment (movies, games, apps, and music) grew 30% to $57 billion in 2013, up from $44 billion in 2012, according to a joint report by IHS and App Annie covering France, Germany, Japan, Russia, South Korea, the UK and the US. Digital games is the biggest content category with consumer […]

According to research by Newzoo « Global Games Market Report 2013 », global tablet gaming revenues are expected to increase from $3.7 billion this year to $10 billion in 2016, representing 170% growth in a 3-year period. The mobile gaming market will be driven by the increasing use of tablet as a gaming platform. In 2016, tablet will account for 42% of the market (vs 23% in 2012).

According to figures published yesterday by Gartner, the worldwide video game market is driven by mobile games which will grow 42% this year to reach $13.2 billion. With the increasing adoption of smartphones and tablets, mobile games are the fastest-growing segment of the market with revenue set to increase 29.8% in 2014 and 28.4% in 2015. […]

Recent figures released by ComScore in the US show that the degree to which content is consumed on mobile devices depends on the type of content. Photos, maps and games are the top 3 categories most consumed on mobile: 92%, 86% and 78%  of time spent in those respective content categories occurring on a mobile […]

Among US web users, smartphone and tablet account for 82% of time spent playing online games, overtaking by far the PC (18%). Looking at the age breakdown, the use of tablet for accessing gaming content is more common for people aged over 50 years old. Indeed, among them, tablets represent half of all time gaming […]

The CNC has published a study on the use of video games in France. This report confirms the increased use of mobile phone as a gaming platform. In France, the video game industry for mobile phones, estimated at €231.4 million in 2012, is expected to increase by 18.2% in 2013 to reach €273.6 million. This […]

According to a recent report issued by comScore titled « State of the market: Mobile gaming in Europe », 14% of mobile gamers in the five biggest European countries made in-game purchases. Almost 80% of those are smartphone users. The most common form of in-game purchases is virtual currency: 46% of mobile games purchasers spend money for […]

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